Rocket Science and Explosions


Just a screenshot from a recent weapon system test.  The main point of testing was a change in the custom physics system we are implementing, and how it would effect objects and projectiles that travel from one point to another.

The physics system we are implementing takes care of keeping the player "on the ground". For example (because space is 360) the player could fly the ship in a 360 degree circle - however, they need to stick to the floor the entire time. This requires quite a complicated solution of applying gravity along different axis (x, y, z) based on ship rotation and other forces active in the world.

We also made some changes to the physics in regards to how particles act in the game world when changing speed.

Files

Universe-Test-Release-0-2-7-Windows.zip 19 MB
Jul 01, 2018
Universe-Test-Release-0-2-7-Mac.app.zip 24 MB
Jul 01, 2018
Universe-Test-Release-0-2-7-Linux.zip 24 MB
Jul 01, 2018

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