Pre-Alpha 0.3.2 is here!
- added ability to enable/disable the following post-processing effects for the in-game orbital camera.
(ambient occlusion, screen space reflection, motion blur, depth of field, eye adaption, colour grading, bloom, chromatic aberration, and dithering).
- orbital camera post-processing settings are now part of the persistent data saved/loaded. They will be your default settings when you next play Universe.
- added FPS counter to main menu.
- added background ambience to main menu and seamless transition when loading a new game.
- a few changes to the pause menu [Esc] to open/close and [Q] to quit when viewing the pause menu.
- Fixed a bug where the game was not actually paused when viewing the pause menu.
- optimisation to the persistent data storage system.
- added first part of controls/keybinds.
- fixed a bug where saving changes made to either the player or orbital cameras affected both post-processing behaviours.
Get Universe
Universe
Explore a hand-crafted universe, land on planets, moons and travel by foot.
Status | In development |
Author | Mathf Studio |
Genre | Adventure, Survival |
Tags | Atmospheric, Exploration, free, Sandbox, Sci-fi, Singleplayer, Space, Space Sim |
Languages | English |
More posts
- Spaceship Control MechanicsJul 21, 2018
- Pre-Alpha 0.3.5 is here!Jul 20, 2018
- Improvements to Post-ProcessingJul 18, 2018
- Pre-Alpha 0.3.4 is here!Jul 18, 2018
- Speed/Particle TestJul 16, 2018
- Pre-Alpha 0.3.3 is here!Jul 15, 2018
- Bug FixesJul 12, 2018
- Pre-Alpha 0.3.1 is here!Jul 10, 2018
- Pre-Alpha 0.3.0 is here!Jul 08, 2018
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